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"POTION PALS" Game

The game "Potion Pals" was developed by 13 people in the span of 10 months (Josh Egamino, Kyle Jones, Zain AlQudah, Krista Brouwer, Nicolle Ng, Chunck Trafagander, Sarah Phillips, Keenan Baker, Danielle Phekoo, Harris Luckham, Will Jagger, Ericka Evans). This page is a collection of some of the work I have done for this project but also showcases some of the amazing work my fellow teammates have done.

Potion Pals is a game in which two people run a potion shop. One player plays as the Witch character in Virtual Reality and creates potions for the customers that enter the shop. The other player plays as the Warlock character on a mouse and keyboard and runs the shop; taking care of the customer's orders and making sure they have a place to sit.

Simple 2 band cel shader which is applied to every 3D model in the game

Cauldron Shader and bubble particles; more detail @ https://rosati16.artstation.com/projects/ba1Bkd

Liquid potion shader; more detail @ https://rosati16.artstation.com/projects/w8zPoZ

Final reaction visual effect for "Devil in Pants" customer. Animations done by Chunck Trafagander https://www.artstation.com/getlearnt

Final reaction visual effect for "Vampire" customer. Animations done by Chunck Trafagander https://www.artstation.com/getlearnt

Final reaction visual effect for "Yeti" customer. Animations done by Chunck Trafagander https://www.artstation.com/getlearnt

Final reaction visual effect for "Spirit" customer. Animations done by Chunck Trafagander https://www.artstation.com/getlearnt

VFX for when you successfully craft a new potion!

Game poster created by Krista Brouwer http://itslunaloo.com/

Game poster created by Krista Brouwer http://itslunaloo.com/