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Liquid Potion Shader

Liquid shader created for PotionPals game. The shader works in conjunction with a script that wobbles the level of water when the bottle is moved (shaken). The goal is to make a realtime, realistic potion to be used in a VR game. The effects present within the shader includes a parallax texture and an alpha texture panning around the bottle. Made with Amplify Shader Editor in Unity3D

Liquid shader wobbling when shook

Strength Potion (Close-up)

Death Potion

Love Potion

Youth Potion

Health Potion

Polymorph Potion