This game was developed by 6 students over the course of 4 months in 2018 (Chunck Trafagander, Ivy Truong, Kyle Jones, Alyssa Ebanks, Josh Egamino, Chris Rosati). My role in this project was that of the Level Designer and Effects Artist. I worked on the level design for this platformer alongside Alyssa Ebanks. As well, I was responsible for putting together most of the artwork and models with the code. I am also proud of my cloth physic simulations present with the fan streamers.